The only "free" reinforcement available to players is calling air forces to their aid. Accordingly in "Frontline: Kursk", the player gets all reinforcements as rewards for the completed mission tasks. The project's corner stones are the historical method and the authenticity. Most of the focus has been placed on the reinforcements system and the balance of the game. While fans of "Blitzkrieg" will recognize some familiarities, there are plenty of new and exciting features that promise to occupy gamers'. "Frontline: Kursk" follows in the footsteps of the original "Blitzkrieg" and incorporates the best aspects of the now classic RTS games. Release Date: March 16th, 2007 (Europe) 23rd in North Americaĭeveloper: Nival Interactive and N-Game Studios Why not subscribe for updates and get an email when any news is added on this subject?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |